QoL mod additions

VeggiePirate

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Sep 9, 2019
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veggiepirate.org
Earlier this year when the big Homestead update hit, I purged myself of all dependency of the S+ mod. I've tested and researched a large number of Ark mods since then, and found a number of smaller and lower-risk mods to cover some of the biggest needs that it's absence left. I believe a couple of these might be a great benefit for our cluster, as they cover some important "quality of life" concerns while being very small and very low-risk to use.

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Builder's Improvements (vanilla improved) - 5 Star Rating - File Size 0.252 MB

https://steamcommunity.com/sharedfiles/filedetails/?id=854186603

This mod fixes some of the worst issues with the Homestead triangle parts, as well as enhances snap-points on a number of other vanilla structures. It also does NOT add any new pieces or modifications that would cause losses if it was removed. Load times are only slightly affected since it doesn't include any new content. Risk of exploitation is also very low, especially with the following ini settings:

Code:
[BuildersImprovements]
NumberOfStructures=2  (Keeps vanilla foundation distance requirements)
PreventFreeFloors=1  (Prevents floating foundations)

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S.W.A.P.S [Resource pulling + item transferring wherever theres an inventory UI] - 4 Star Rating - File Size 0.499 MB

https://steamcommunity.com/sharedfiles/filedetails/?id=1135049053

While Automated Ark covers similar functionality, it only does so within it's own structures. The AA Smithicator bench imports blueprints/engrams where it can, but the result a massive list to navigate that misses many mod structures.

The S.W.A.P.S. mod covers some of what the original inventory-pulling features of S+ did, but without as many unrelated features. It would make a good bridge between AA's OCD storage system and the various mod and vanilla benches we're already using. Given that AA already implements some of these features for itself, it would not be introducing any balance changes to anyone's experience. Similar to above, no new content is included and no loss would occur from removing it.

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Thanks for reading!

☮ VeggiePirate
 

Rook

Community Administrator
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Jan 2, 2017
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We actually have approved these. I'm just waiting for David to have time to add them in. :) Expect an announcement when they are in officially.
 
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Rook

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Jan 2, 2017
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Just wanted to update you, David went to add and noticed some bugs/issues in comments of the mods. So we need to test out before we add them in.
 
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Rook

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Community Administrator
Jan 2, 2017
275
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Just an update. Builder improvement is approved to go ahead.

SWAPS has a nasty crash causing issue in multiplayer. We will watch it for a fix, but as of yet seen no response from the dev acknowledging the issue or an expected fix eta.
 
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